Supported platforms
Support for PlayStation® 4 and PlayStation® 5, including high frequency capturing up to 40 kHz.
Superluminal for PlayStationOptimized from the ground up to offer high performance sampling natively on Linux.
Superluminal for LinuxSupported languages
C++
It doesn’t matter if you’re using MSVC or Clang to build your C++ code — both are fully supported.
.NET
Broad version support including mixed .NET and native call stacks, SourceLink Integration and custom event markers via NuGet.
Rust
With full support for Rust symbol resolving and name demangling, the call stacks in your Rust profiles will always be human-readable.

Supported engines
Full profiling for Unity applications (both Editor and Player builds) with both managed and native code in all views.
X-ray vision with UnityCombine our low-overhead sampling data with Unreal's built-in instrumentation events in a single unified timeline for a more picture than Unreal Insights alone.
Superluminal supports UnrealCombine our low-overhead sampling with Godot’s native profiler events in a single timeline for a complete performance picture.
Superluminal supports GodotTry before you buy.
14 day free trial
Our trial is quick and painless; all features, no strings attached.
